Proxen

The Proxen are a race created by Cerillium. Intro en route.

Original Forum Post
Dominant Species: Proxen Tech Level: advanced (whatever scale we're using); forerunner Method of Travel: FTL or Warp. Haven't decided. Homeworld: Hysperon Type: Earth analog Variances: atmospheric mixture unsuitable for humans due to lower O2 levels. Social Structure: eusocial (broken down by castes) General Temperament: neutral unless provoked. Ideology (Species Main Goal): exploration and knowledge acquirement

Species Basics: The Proxen are bipedal eusocial vertebrates, omnivoric and nocturnal in nature, that place greater emphasis on seeking answers to the universe's mysteries rather than conquering other races. However, when provoked, they tend to react more aggressively than necessary.

The species height ranges between 1.5-2.5 meters depending upon caste and role. They are densely built due to their origins (cold climate) but nimble (mixture of terrestrial and arboreal). Their facial appearance might eventually be based off Guido Leber's quasi-cyborg Alien Queen concept, minus the humanoid nose. I haven't decided. They are not, however, typical "humans" with two arms and two legs and all the various species trappings we've all come to know so well over time. Physiology depends upon environment and I'll need to craft a homeworld (it would take a weekend) to do them any justice.

Why should this species be one of the Five? Proxen are an ancient race even by galactic measure. They are not a utopia and still have their fair share of wrinkles (as a society and race); however, they have overcome the narcissistic desire to take as much resources as possible from anyone and everyone, and they would rather see neutrality reign. That isn't to say they are incapable of inflicting damage. Destroying an entire solar system isn't beyond their ability. Just because someone can do something doesn't mean they should - with great power comes great responsibility. They believe younger races (those with lower tech levels) should be allowed to develop and advance unmolested by the more powerful races (although war and competition can be good for both), and some protection should be given to sentient species that have yet to slip the bonds of their worlds. Some. Not much.

Proxen are known as "voices of reason". They are asked to mediate. They are asked to protect and to render aid. Sometimes they do, if their mood is right.

I'll expand more later. Unanswered still: Culture: Government: eusocial, yes, but I'll need to establish the properties and qualities to each "specialist" (worker, soldier, poet, whatever) and that will take more time than I can spare tonight. Religion: none, most likely. Military: This depends on what's needed where and I need to know our galaxy before I can put numbers to anything bobbing along in it History Prior to FTL Discovery: I can't get a bead on this until we figure out our galaxy.